


Apple just doesn’t seem very interested in appealing to the gaming sector and is content to focus on their reputation in the professional and education spaces.

Since the reality is most gamers are on Windows, few development teams can justify the work/cost to optimize their games for MacOS. Mac has Metal which is in theory great for this purpose, but due to the differences, it’s hard to support both.

It’s largely because almost all games are built on DirectX which is proprietary Microsoft technology. If you’re confused about what I’m talking about, then be prepared to get a Windows emulator for your Mac if you are serious about this. Maybe someone else will reply who knows more and who has actually been looking into Warcraft III Macintosh support in the last 5 years, if that exists. As far as I know, the Warcraft III Reforged dev team is your only hope in this case, and they were a small team of people in a hurry. Maybe since then the Reforged team made a patch for Warcraft III “classic” (but upgraded by the Reforged team) that would make the Warcraft III able to run on your M1 chip Mac, but I would not count on this unless you specifically already tried running Warcraft III on a Mac in the last 5 years yourself because frankly I am told that Reforged does not even run properly on other language localizations so I’m skeptical that it would run correctly on foreign operating systems. Back when I played the non-Reforged version of Warcraft III on a Mac long ago (12+ years ago), it was a PowerPC application so then support for it was dropped by Mac around the year 2013 and since then (I assumed) it was not possible to play Warcraft III on a Macintosh computer without emulating Windows.
